Video games have had an interesting journey. Increasing in complexity and sophistication, they are today’s most interactive way to tell a story. Recently, they entered the mainstream, no longer regarded as the lonely bastion of nerddome and geekery. This year has been particularly interesting in the world of video games and gamers. We have seen a lot of discussion in the mainstream media about the roles of games in our society. (We touched on this subject in our Feminists Are Ruining Video Games post). Feminist media critics have called attention to the dearth of women and minorities in video games themselves as well as among the developers. While big titles like Grand Theft Auto and Call of Duty are not very progressive in their politics, there are many games that are doing something innovative and beautiful with the genre. One such game is Never Alone.
Happy Friday! It’s a three day weekend, and I do mean a three “Day” weekend: National Coming Out Day, the International Day of the Girl Child, and Columbus Day (or, as those of us who don’t like celebrating horrible people call it, Indigenous People’s Day). Let’s chat about those things.
National Coming Out Day
Bridie‘s got this mostly covered in her excellent post today about visibility. And I’d be remiss if I didn’t point you toward this kickass interview on coming out that Dominique did with Politini and Sarah McBride, a trans advocate and my fellow AU alumna*.
Congratulations to all those who have shared their identities with friends, family, and the public this year, and so much love and solidarity to those who still struggle to do so (these two categories, of course, are not mutually exclusive). And a personal thank you to the friends who’ve come out to me this year and throughout our lives–I’m grateful for the opportunity to know you more fully.
International Day of the Girl Child